Hannah Bunce is the tutorial designer at Tutorials By Design. She is a usability and accessibility researcher for video games, specialising in tutorials. She has recently graduated from a Computer Games Development degree course in the South of England. Hannah has experience in forms of game development such as programming and design. She likes to participate in game jams as well as working as a freelance games designer. Her favourite games include Spyro the Dragon and the Assassin’s Creed franchise.


Whilst Hannah holds a BSc in Computer Games Development, she has also conducted research into the use of tutorials in games. This research can be found on her personal site here. Hannah prides herself on being one of the first game designers to thoroughly research this little-known area of game development.

Her game credits include House of Hell, Deathtrap Dungeon and Forest of Doom on iOS/Android, published and developed by Tin Man Games, as well some as of yet unreleased games.

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